Examlex
The Matching Pennies game is an example of a:
Learning Modifies
The process by which experience or practice results in a relatively permanent change in behavior or potential behavior.
Learning Selectivity
Learning selectivity is the process by which individuals focus on and encode information that is most relevant or important, ignoring less relevant information.
Animal Misbehavior
Actions or behaviors exhibited by animals that are not in alignment with the expected or trained responses, often from the perspective of human observers or trainers.
Instinctive Drift
When operant behavior deteriorates despite continued reinforcement due to the elicitation of instinctive behaviors.
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