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A Game with an Expected Value of Zero Is Called

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A game with an expected value of zero is called


Definitions:

Simulated Actuality

A created or artificial environment that is designed to closely mimic or replicate the experience of reality.

Hyperreality

A condition in which the distinction between reality and a simulated version of reality or fiction becomes increasingly blurred.

Ferdinand de Saussure

A Swiss linguist whose theories laid the foundation for many of the significant developments in linguistics in the 20th century, particularly in the field of structuralism.

Semiotics

The study of signs and symbols and their use or interpretation, often used in analyzing language, art, and communications.

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