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A researcher performs a cross-sectional study comparing the video game playing ability of 20-year-olds to 60-year-olds. The results indicate that the 20-year-olds learned to play a new game much faster than the 60-year-olds, however the researchers are uncertain whether this indicates that the 20-year-olds' ability will decrease over time, or whether the 60-year-olds had more difficulty because they grew up before there were video games. What issue is this an example of?
Interactive
Involving communication or direct involvement with someone or something, which changes or has an effect upon contact.
Panic Attack
is an abrupt onset of intense fear or discomfort, marked by physical and psychological symptoms such as rapid heartbeat and feelings of dread.
Affective Disorder
A psychological disorder characterized by a consistent, pervasive alteration in mood that affects thoughts, emotions, and behavior.
Rapid Breathing
Breathing that is quicker than normal, often a symptom of anxiety, excitement, or physical exertion.
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