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A lesson of role-playing studies is that
Pointer To Structure
A variable that stores the memory address of a structure, allowing for indirect access and manipulation of the structure's fields.
Equivalent
A term used to describe entities that have the same value or function in a given context.
Pointer->Member
Syntax used in C/C++ to access a member of a structure or a class through a pointer to that structure or class.
(*Pointer).Member
A way to access a member of a structure to which the pointer points, using the pointer dereference and member access operators.
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