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Which of the Following Skills Are NOT Typically Necessary for Game

question 18

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Which of the following skills are NOT typically necessary for game designers?


Definitions:

Categorical Imperative

A central concept in Kantian ethics that acts as a universal principle, directing individuals to act in a manner that could be universally adopted.

Interactional Justice

The perceived fairness of the interpersonal treatment people receive in organizational settings, often focusing on respect and propriety in communications.

Idealism

A philosophical approach that asserts reality is fundamentally mental or spiritual in nature, emphasizing the importance of ideals, values, and moral principles.

Economic Value Orientation

A focus on actions and decisions that maximize economic value and financial health for stakeholders.

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