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Short-term memory capacity can be increased through
Swerve
A sudden change in direction or position, often used in strategic contexts to describe a deviation from a previously expected path.
Nash Equilibrium
An idea in game theory in which each participant chooses the best strategy considering the strategies chosen by all other participants in the game.
Press Button
A simple mechanism that, when pressed, activates or controls a device.
Payoff
The outcome of a decision or action, usually quantified in terms of profit or utility.
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