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Consider the getArea method from the textbook shown below: public int getArea()
{
If (width <= 0) { return 0; } // line #1
If (width == 1) { return 1; } // line #2
Triangle smallerTriangle = new Triangle(width - 1) ; // line #3
Int smallerArea = smallerTriangle.getArea() ; // line #4
Return smallerArea + width; // line #5
}
Assume that line #3 is changed to this:
Triangle smallerTriangle = new Triangle(width) ;
This would cause infinite recursion for ____.
Agent
A person who is performing an act for another person, called the principal
Principal
A person for whom another person, called the agent, is performing some act.
Asymmetric Information
A condition in which one party in a transaction has more or superior information compared to another, potentially leading to an imbalance in the transaction.
Buyer
An individual or entity that purchases goods or services from another entity, typically in the context of an economic market.
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