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Just- in- time inventory systems reduce inventory levels and costs.
Negative Reinforcement
A behavioral principle where the removal of an unpleasant stimulus following a desired behavior strengthens that behavior.
Positive Punishment
Adding an unfavorable outcome or consequence after an undesired behavior to decrease the likelihood of that behavior occurring again.
Negative Punishment
A behavior modification technique involving the removal of a desirable stimulus to decrease the frequency of a behavior.
Associative Learning
A learning process that involves connecting a stimulus with a response or connecting two stimuli together.
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