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If/Else Simulation
for Each Call Below to the Following Method

question 2

Essay

If/Else Simulation
For each call below to the following method, write the output that is produced, as it would appear on the console:
public static void ifElseMystery(int a, int b) {
if (a % 2 != 0) {
a = a * 2;
}
if (a > 10) {
b++;
} else if (a < 10) {
a--;
b--;
}
System.out.println(a + " " + b);
}
 Method Call  Output  ifelseMystery (12,12)      iftlsemystery (7,4)      ifelseMystery (5,8)      ifElseMystery (3,42)     \begin{array}{l}\underline{ \text { Method Call } }& \underline{ \text { Output }} \\\text { ifelseMystery }(12,12) \text {; } & \underline{\text { }} \underline{\text { }}\underline{\text { }}\underline{\text { }}\underline{\text { }}\\\text { iftlsemystery }(7,4) \text {; } & \underline{\text { }} \underline{\text { }}\underline{\text { }}\underline{\text { }}\underline{\text { }} \\\text { ifelseMystery }(5,8) \text {; } & \underline{\text { }} \underline{\text { }}\underline{\text { }}\underline{\text { }}\underline{\text { }} \\\text { ifElseMystery }(3,42) \text {; } & \underline{\text { }} \underline{\text { }}\underline{\text { }}\underline{\text { }}\underline{\text { }}\end{array}


Definitions:

Promotion Strategies

Various marketing techniques used to increase consumer awareness of a product or service to stimulate sales and create brand loyalty.

Generating Awareness

The process of making potential customers conscious of a product, service, or brand through marketing and promotional activities.

Unsought Product

A type of product that consumers do not actively seek out to buy, often requiring significant marketing efforts.

Infrequent Purchases

Transactions that occur on an irregular basis, typically involving goods or services that are not bought regularly.

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