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Marilyn was asked to solve a series of five math problems. The first four problems could only be solved by a particular sequence of operations. The fifth problem could also be solved following this sequence; however,a much simpler solution was possible. Marilyn did not realize this simpler solution and solved the problem in the way she had solved the first four. Her problem-solving strategy was hampered by
Functional Play
A type of play in young children, focused on sensorimotor activities and the manipulation of objects to learn about their properties and uses.
Symbolic Play
A type of play in which children use objects, actions, or ideas to represent other objects, actions, or ideas, as a form of learning and communication.
Settings
The place or type of surroundings where something is positioned or where an event takes place.
Board Game
A tabletop game that involves counters or pieces moved across a pre-marked surface according to a set of rules, often based on strategy or chance.
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