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A Korean cybercafé where people play on-line, persistent games is called a
Manipulates
The action of skillfully handling, controlling, or using something or someone for one's own advantage.
Experimenter Effect
Tendency of the experimenter’s expectations for a study to unintentionally influence the results of the study.
Group 1 Rats
A categorization used in experimental research for a group of rats designated for a specific condition or treatment.
Confounding Variable
An external variable that influences both the dependent and independent variables in a study, potentially skewing the results.
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