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As a particle with a velocity
in the negative x direction passes through the point 0, 0, 1) , it has an angular velocity relative to the origin that is best represented by vector
Virtual Reality
A computer-based technology that provides an interactive, three-dimensional learning experience.
Three-dimensional Learning Experience
An instructional approach that integrates three key dimensions: disciplinary core ideas, science and engineering practices, and crosscutting concepts, to provide a comprehensive learning experience.
Behavior Modeling
A training technique that involves learning through observation and imitation of others’ behaviors, which are demonstrated as a way to teach effective skills.
Interpersonal Skills
Abilities used to effectively communicate, interact, and work with individuals and groups.
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