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For the EOQ model,cycle time is the time between
Classical Conditioning
A learning procedure where two stimuli are constantly paired; initially, the second stimulus elicits a response which eventually is elicited by the first stimulus alone.
Vicarious Reinforcement
A process in behavioral psychology where individuals learn through the consequences of actions observed in others, rather than through direct experience.
Shaping
A method of operant conditioning by which successive approximations towards a desired behavior are reinforced.
Operant Conditioning
A learning technique that uses incentives and penalties to influence behavior, thereby affecting the probability of its recurrence.
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