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For Random Variables, X and Y, If Y = a

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For random variables, x and y, if y = a + bx, then For random variables, x and y, if y = a + bx, then   . .


Definitions:

Method Invocation

The process of calling or executing a method in programming, where the method's instructions are carried out.

Abstract Class

A class that cannot be instantiated on its own and is designed to be subclassed, often containing abstract methods that must be implemented by subclass.

Class Modifier

A keyword in object-oriented programming languages that defines the scope or behavior of a class, such as public, final, or abstract.

Object Oriented Programming

A programming paradigm based on the concept of "objects", which can contain data, in the form of fields, and code, in the form of procedures.

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