Examlex
The game industry, as represented by the Electronic Software Association, organizes games by ______.
Sexual Behavior
Refers to how living organisms engage in actions that lead to sexual gratification or reproduction, often categorized by preferences, practices, and orientation.
Teens
A demographic group typically classified by individuals aged 13 through 19 years, representing the transitional stage from childhood to adulthood.
Religion
A set of beliefs, practices, and norms centered around questions of existence, spirituality, and moral values, often involving worship of a higher power or powers.
Puberty
The progression of bodily transformations that enable a child's physique to develop into one that is capable of sexual reproduction as an adult.
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