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M&Ms the Mars Candy Company Starts a Marketing Campaign That

question 36

Essay

M&Ms The Mars candy company starts a marketing campaign that puts a plastic game
piece in each bag of M&Ms. 25% of the pieces show the letter "M", 10% show the symbol
"&", and the rest just say "Try again". When you collect a set of three symbols "M", "&", and
"M" you can turn them in for a free bag of candy. About how many bags will a consumer
have to buy to get a free one? Use a simulation to find out.
a. Explain how you will use the random numbers listed below to conduct your simulation.
b. Carefully label your simulation for 2 trials. M&Ms The Mars candy company starts a marketing campaign that puts a plastic game piece in each bag of M&Ms. 25% of the pieces show the letter  M , 10% show the symbol  & , and the rest just say  Try again . When you collect a set of three symbols  M ,  & , and  M  you can turn them in for a free bag of candy. About how many bags will a consumer have to buy to get a free one? Use a simulation to find out. a. Explain how you will use the random numbers listed below to conduct your simulation. b. Carefully label your simulation for 2 trials.    c. State your conclusion.
c. State your conclusion.


Definitions:

Object Tab

An element in a graphical user interface that represents an object with fields to display and/or edit its properties or content.

Access Window

A time period or interface through which one can gain entry or access to a place, system, or set of data.

Input Mask

A template that defines a pattern for how data is to be entered in a database field, ensuring data integrity.

FirstName Field

A specific field in database or form design intended to capture the first name of a person, typically part of a larger set of personal information fields.

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