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An "Either-Or" Decision Is a Choice Between Two Activities

question 95

True/False

An "either-or" decision is a choice between two activities.


Definitions:

Alternate Reality Games

Interactive networked narrative games that use the real world as a platform, often involving multiple media and game elements to tell a story that may be affected by participants' ideas or actions.

Barriers To Entry

Obstacles that make it difficult for new competitors to enter a market, including high costs, regulatory requirements, and strong brand loyalty among existing consumers.

Casual Game

A video game designed for a broad audience, which is easy to learn and play, and typically requires no long-term time commitment.

Core Game

The central gameplay mechanics and narratives that define the primary experience of a video game.

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