Examlex
Gamification is the addition of game-playing aspects to an activity or a process with the goal of increasing user engagement.
Shared Environmental Factors
Elements within an environment that individuals are exposed to similarly, influencing their development or behavior collectively.
Antisocial Behavior
involves actions that harm or lack consideration for the well-being of others, often violating social norms or laws.
Personality
The distinct blend of feelings, attitudes, and actions characterizing a person's responses.
Resilience
The capacity to recover quickly from difficulties; toughness, particularly in the face of adversity or trauma.
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