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[Gaming Merger] Calvin and Daniella Each Own 5% of GamePower

question 71

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[Gaming Merger] Calvin and Daniella each own 5% of GamePower, a video game design company. GamePower is seeking to merge with GameKing, and before a shareholder meeting, Calvin and Daniella email all other shareholders and corporate representatives about their disagreement with the proposed transaction. At the shareholder meeting, they vote against the merger with GameKing, but, 90% of the shareholders vote in favor of the merger. Calvin tells Daniella that it is not fair that they are forced to be part of GameKing. Daniella tells him they have no choice, so get used to it.
-Assuming Calvin and Daniella can exercise their appraisal rights in this situation, what must they do?


Definitions:

High Demand

A situation in which the desire for a product or service exceeds the available supply, often leading to higher prices.

Low Demand

A situation where the desire or need for a particular product or service is less than the supply available.

Pure Competition

A market structure characterized by a large number of small firms, a homogeneous product, and very easy entry and exit from the market.

Imperfect Competition

Market structures that do not meet the conditions of perfect competition, including monopolistic competition, oligopoly, and monopoly.

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