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Nash Equilibrium
An idea in game theory where a player cannot benefit by changing their own strategy alone, assuming the strategies of other players are constant.
Marginal Cost
The increase in cost that arises from producing one additional unit of a good or service.
Homogeneous Products
Goods that are essentially identical, offered by different sellers within a market.
First-mover Advantage
The competitive advantage gained by the initial ("first-moving") significant occupant of a market segment.
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