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We Want to Create a Class That Represents a Geometric

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We want to create a class that represents a geometric sequence.A geometric sequence is a sequence of numbers that begin at some value and then multiplies each value by some constant to get the next value.For example, the geometric sequence 1, 2, 4, 8, 16 starts at 1 and multiplies each term by 2 to get the next.The geometric sequence 10.8, 5.4, 2.7, 1.35 starts at 10.8 and multiplies each term by 0.5 to get the next.The basic framework of a geometric sequence class is below: We want to create a class that represents a geometric sequence.A geometric sequence is a sequence of numbers that begin at some value and then multiplies each value by some constant to get the next value.For example, the geometric sequence 1, 2, 4, 8, 16 starts at 1 and multiplies each term by 2 to get the next.The geometric sequence 10.8, 5.4, 2.7, 1.35 starts at 10.8 and multiplies each term by 0.5 to get the next.The basic framework of a geometric sequence class is below:    A) public next()  : double B) public int next()  C) public void next(double result)  D) public double next()


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Mandatory Brainstorming Rules

Specific guidelines set to direct the brainstorming process, aiming to enhance creativity and participation, which are required to be followed.

Encourage Wild Ideas

The act of promoting unconventional or out-of-the-box thinking in brainstorming sessions or creative endeavors.

Probability

A numerical measure of the likelihood or chance that a specific event will occur.

Types of Probability

Different methodologies or approaches used to assess the likelihood or chance of specific events occurring, such as theoretical, experimental, and subjective probability.

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