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Graph the equation by plotting points.
-y = 2x + 4
String
A data type used in programming languages for storing and manipulating text.
Event-driven Programming
A style of programming where the execution of code blocks is triggered by external or system generated events, such as user input or system-generated notifications.
Signal and Response
A concept in communication and computing where a signal initiates an action or reply from the system or another party.
Standard Layout Managers
Standard Layout Managers in Java refer to a set of predefined classes that manage the positioning and sizing of components within a container in graphical user interfaces.
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