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Regarding programmed instruction, the most complex serious games, which allow students to explore imaginary situations or "microworlds" in order to learn to solve real-world problems, are called educational __________.
Line Graph
A graphical representation of data where individual data points connected by straight lines show trends over time or category.
Baseline
The initial set of measurements or observations taken in a study, used as a reference point for assessing change or effects of interventions.
Intervention
The action or process of intervening, often to bring about a change or prevent a problem.
Graphing
A process of representing data visually using charts, plots, or diagrams to illustrate relationships or patterns within the data.
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