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In (ESS) Design, Employees, Reputation, and Materials Are All Examples

question 285

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In (ESS) design, employees, reputation, and materials are all examples of:


Definitions:

Punishment

A process in behavioral psychology where an unpleasant consequence follows a behavior, decreasing the likelihood of that behavior being repeated.

Cumulative Recorder

A device used in behavior analysis that records responses over time, creating a visual representation of the rate of behavior.

Disk

A flat, circular device capable of storing information in digital form, often used for computer data storage.

Red Light

A visual signal indicating the prohibition of traffic movement, or used in various devices and systems to indicate a warning or stop condition.

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