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When Educators Develop Virtual Worlds for Education, They Can Control

question 8

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When educators develop virtual worlds for education, they can control the scenarios or activities experienced by the learners. Virtual worlds used for simulation also include a _______ for their learners, and this process solidifies the learning.


Definitions:

Short Exposure

A brief period of time during which consumers are exposed to a message, advertisement, or product.

Advertising

The act of promoting products, services, or brands through various forms of media in order to attract public attention or interest.

Nonpaid Form

A method of promotion that does not involve direct payment, such as word of mouth, organic social media, or public relations efforts.

Contest

A competition between individuals or groups aiming to achieve victory or meet a specific objective, often used in marketing to engage customers.

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