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Which of the Following Games Does Not Fit into the Educational

question 2

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Which of the following games does not fit into the educational video game category?


Definitions:

Vicarious Trauma

A form of emotional stress resulting from indirect exposure to traumatic events through close interaction with trauma survivors.

Engaging

The act of capturing interest or involvement, often by being interesting, compelling, or attractive, to gain active participation or attention.

Self-exploration

The reflective process of examining one's own thoughts, emotions, motivations, and behaviors to gain deeper insight and understanding of oneself.

Relational Dynamics

The patterns and processes that characterize interactions and relationships between individuals or groups.

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