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Describe the developmental sequence of cognitive play categories. Provide examples of each.
Karl Lashley
A psychologist and behaviorist known for his contributions to the study of learning and memory.
Self-Reference Effect
A phenomenon where individuals are more likely to remember information related to themselves, due to its personal relevance.
Deep Processing
A method of processing information that involves engaging with the material on a meaningful level, rather than on a superficial or rote basis.
Massed Practice
A learning technique involving concentrated, continuous practice or study over a short period of time, as opposed to spreading out learning over a longer period.
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