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The Video Game Industry Is Such a Popular, Worldwide Phenomenon

question 29

True/False

The video game industry is such a popular, worldwide phenomenon that "game studies" has become a recognized academic discipline.


Definitions:

Proactive Change

Change initiated to take advantage of targeted opportunities

Six Sigma

A set of techniques and tools for process improvement aimed at reducing errors and improving quality in manufacturing and business processes.

Continuous Improvement

A management philosophy that focuses on making ongoing efforts to improve products, services, or processes.

Culture

The collective attitudes, customs, values, and practices that characterize a group, organization, or society.

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