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A(n) ____ class is one from which you cannot create any concrete objects, but from which you can inherit.
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Q9: What is information hiding and how is
Q10: A two-dimensional array that has rows of
Q16: If the beginning and ending points used
Q25: How does an overloaded method become ambiguous,
Q44: The _ method takes a String argument
Q45: What are the elements that make up
Q46: What are unchecked exceptions? Give an example.
Q54: Takes a String argument and returns its
Q55: Part of the Thread class in the
Q65: Briefly describe the ByteBuffer class.