Examlex
List and describe the six-step process for resolving ethical dilemmas.
Aggressive Behaviors
Actions intended to harm or cause pain to another being, often used as a mechanism for dominance, defense, or competition.
Violent Video Games
Digital games featuring aggression, physical harm, or violence towards characters and sometimes encouraging conflict.
Social Connectedness
refers to the level at which individuals or groups interact with each other and form relationships, considered essential for psychological and physical well-being.
Secondary Reinforcer
A stimulus that gains reinforcement value through association with established reinforcers.
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