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A Reward,such as a T-Shirt for Completing a Fun-Run,is an Example

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Essay

A reward,such as a T-shirt for completing a fun-run,is an example of a possessional reinforcer.


Definitions:

Programmed

Describes tasks or decisions that follow a predetermined procedure or set of rules, often automated through technology.

Semiprogrammed

Decisions that have some elements of uncertainty and require a mix of established procedures and creative solutions.

Nonlinear

Nonlinear describes processes or relationships that do not follow a straight line or proportionality, showing complex dependencies.

Contingent Decisions

Decisions made based on the specific conditions or circumstances prevailing at the time, rather than following a strict policy or guideline.

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