Examlex
Commonplace norms, values, beliefs, practices, and institutions that cultivate the desire to acquire consumer goods to enhance one's lifestyle constitute a culture of:
Sensory-based Stimuli
Stimuli that are specifically designed to engage one or more of the senses (vision, hearing, taste, smell, and touch), often used in marketing and user experience design to influence behavior and perception.
Shopping Enjoyment
The pleasure or satisfaction derived from the experience of shopping, which can influence consumers' purchasing behaviors and preferences.
Artificial Intelligence
The simulation of human intelligence processes by machines, especially computer systems, including learning, reasoning, and self-correction.
Computer Science
The study of processes that interact with data and that can be represented as data in the form of programs, enabling the use of algorithms to manipulate, store, and communicate digital information.
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