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During the Iteration Planning Game, programmers prepare:
Perceiver Characteristics
Attributes or traits of the individual observing and interpreting others' behaviors, such as biases, attitudes, experiences, and personality, that affect their perceptions.
Pollyanna Principle
The tendency for people to remember pleasant items more accurately than unpleasant ones.
Pleasant Events
Activities or occurrences that bring joy, enjoyment, or satisfaction to an individual.
Person Perception
The process by which individuals form judgments and impressions of others.
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