Examlex
What breaks a project into tiny phases, and developers cannot continue on to the next phase until the first phase is complete?
Visual Illusions
Perceptual experiences where the visual perception of an object or scene diverges significantly from reality, often exploring the nature of human visual perception.
Door-In-The-Face Technique
A persuasion strategy that involves making a large request that is expected to be refused in order to make a smaller request seem more reasonable.
Frugal
Characterized by thriftiness and economical use of resources, avoiding waste and unnecessary expense.
Absolute Threshold
The minimum intensity of stimulation required to produce a sensory experience or for a stimulus to be detected 50% of the time.
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