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In addition to accepting input from the keyboard, GUIs typically accept input from a mouse, or a touch screen.
Q9: This is an action that takes place
Q9: A GUI program automatically stops executing when
Q11: What will happen if you use </CENTER>
Q19: What term refers to data that describes
Q20: Unlike a loop, a recursive method does
Q40: A _ object specifies a component's width
Q41: The ability to catch multiple types of
Q55: AWT components are commonly called _ components
Q81: What is feasibility?<br>A) Difficult to quantify or
Q235: What measures the project time frame to