Examlex
This IT governance archetype consists of IT individuals or groups of IT executives.
Behaviors
The observable actions, reactions, or conduct of an individual or group in response to external or internal stimuli.
Frustrating Outcomes
Results of actions that cause annoyance or disappointment due to failure to satisfy needs or expectations.
Aversive Conditioning
Aversive conditioning is a type of behavior conditioning where a noxious stimulus is associated with undesirable behaviors to reduce their occurrence.
Unpleasant Stimulus
A stimulus that causes discomfort or displeasure to an individual, leading to avoidance behavior.
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Q1: Match each term below with its definition.<br>
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Q55: The components of enterprise architecture are: shared