Examlex
Dr. Sanderson is curious as to whether exposing people to violent video games causes them to be more aggressive. She assigns half her participants to play a violent video game for 5 minutes and the other half to play the same game for 25 minutes. Afterward, she has them play a board game and has a well-trained coder determine whether they are very aggressive in their playing style, barely aggressive, or not at all aggressive. She finds that a vast majority of her participants, regardless of group assignment, are rated as very aggressive. This outcome would be known as a(n) :
Expectations
Beliefs about what will happen in the future, often shaped by personal experience, culture, and societal norms.
Temperament
The aspects of an individual's personality, such as introversion or extroversion, that are believed to be innate rather than learned.
Art Imitates Life
A concept suggesting that creative works reflect or represent the reality of human experiences and the world around us.
Story
A narrative account of a series of events, real or imagined, designed to interest, entertain, or convey a message.
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