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Training Children with Dyslexia to Use Computer Games Appears To

question 45

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Training children with dyslexia to use computer games appears to:


Definitions:

A Register

An A register, often referred to in the context of assembly language and computer architecture, typically stands for an accumulator register, used in arithmetic and logic operations.

Storage Class

A classification in programming that determines the lifetime and scope of variables or functions.

Local Variables

Variables that are declared inside a function or block and can only be accessed within that function or block.

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