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Tonge's Heuristic Develops a Learning Procedure That Rewards Success and Penalizes

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Tonge's heuristic develops a learning procedure that rewards success and penalizes failure by always increasing the probability of selecting a good heuristic from a catalog of heuristics.


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Preschool-age

Refers to the age group of children who are typically between 3 and 5 years old, just before they enter kindergarten.

Case Study

An in-depth analysis of a single subject, group, event, or community, used to explore causal relationships in complex contexts.

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Twins that are physically attached to each other at birth, due to the incomplete splitting of the developing embryo.

Experiment

A scientific procedure undertaken to make a discovery, test a hypothesis, or demonstrate a known fact by controlled observation or manipulation of variables.

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