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The "cell" chip created by IBM,Sony Electronics,and Toshiba was a result of pooling their resources in a
Sequential Game
Game in which players move in turn, responding to each other’s actions and reactions.
Equilibrium
A condition where the supply and demand in the market are in equilibrium, leading to steady prices.
Noncooperative Behavior
Actions by individuals or entities where they do not cooperate or coordinate their strategies with others, often leading to suboptimal outcomes.
Repeated Games
Games in which players encounter the same or similar situations multiple times, allowing for strategy evolution based on past outcomes.
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