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If the coaching discussion does not change the behavior the next step should be:
Stimulus
Any object, event, or change in the environment that elicits a response from an organism.
Positive Reinforcer
A stimulus which, when presented after a behavior, increases the likelihood of that behavior being repeated.
Negative Reinforcer
An aversive event that, when removed after a behavior, increases the likelihood of that behavior being repeated in the future.
Positive Reinforcer
A stimulus that, when introduced after a behavior, increases the likelihood of that behavior being repeated.
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