Examlex
List the procedures of the learning algorithm.
Tangible Objects
Items that have a physical presence and can be perceived by touch.
Product Utility
Refers to the value or satisfaction a consumer derives from the use of a product or service, encompassing aspects like form, time, place, and possession utility.
Marketspace
The digital counterpart to a physical marketplace, where transactions are facilitated online through the internet.
Customization
The process of tailoring a product or service to meet the specific needs or preferences of an individual customer or market segment.
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