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In the Context of Virtual Reality (VR)technology, _____ Refers to Giving

question 19

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In the context of virtual reality (VR) technology, _____ refers to giving users the sense that they are in another location, even one geographically far away, and can manipulate objects as though they are actually in that location.


Definitions:

Attitude Accessibility

Ease or difficulty of retrieving an attitude from memory.

Cognitive Dissonance

A psychological discomfort experienced when holding two or more conflicting beliefs, values, or attitudes, often leading to changes in beliefs or behaviors to reduce the dissonance.

Cognitive Dissonance

The unease in one's mind stemming from the coexistence of two or more opposing beliefs, ideas, or values within the same person.

Implicit Attitudes

Unconscious beliefs or feelings towards objects, people, or situations which can influence behavior and perceptions.

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