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Entities containing multivalued attributes are often represented using subtypes.
Negative Reinforcement
A behavioral psychology principle where the removal of an unfavorable outcome or stimulus strengthens a desired behavior.
Pleasant Event
An enjoyable or satisfying occurrence that can have a positive effect on one’s emotional or mental state.
Classical Conditioning
A learning process in which a neutral stimulus becomes associated with a meaningful stimulus and acquires the capacity to elicit a similar response.
Classical Conditioning
A learning process that pairs a neutral stimulus with a stimulus that naturally produces a response until the neutral stimulus alone produces the same response.
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