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Teams at Strato Engineering (Scenario)
Strato Engineering, a technology product company, recently organized Team 1 to develop the next generation of the company's model CVF-D. The team is composed of the product development manager, chief engineer, director of procurement, human resource director—technology, marketing research director, cost analysis director, operations director—production, and the four highest-dollar project vendors. The preliminary projection for the lifetime of the team to prototype production is expected to be two years due to the level of technology involved in the product. Team 2 has also been recently established to solve a problem with an adhesive used to attach a thin-foil material to a finished metal surface. There are three members in this team: installer, engineer, and sales representative for the adhesive manufacturer. They operate without a manager and no one in particular is the leader. It is anticipated that it will require about two days to solve the problem. Team 3 has been working together for four years implementing modifications to the company's current model CVF-C. It is composed of members from procurement, engineering, and production. It also includes several vendors and Strato Engineering customers' procurement agents. None of the members of this team are at the same location. They use a sophisticated computer-aided design program to view the product onscreen in three-dimensional form at each location simultaneously. At the Oshawa facility, Team 4 has been formed to stamp a new part. It requires four members, and they rotate jobs every two hours. Before beginning the workday, they meet for about 10 minutes and discuss the work that needs to be completed that day.
-Team 2 is a ________ team.
Negative Reinforcement
The strengthening of a behavior because it removes or decreases an unpleasant experience or outcome.
Aversive Punishment
A form of punishment that involves introducing an unpleasant or painful stimulus in order to reduce the likelihood of a behavior reoccurring.
Positive Reinforcers
Stimuli that, when introduced following a behavior, increase the likelihood that the behavior will occur again in the future.
Strengthen Behaviors
Techniques used to increase the frequency or likelihood of a desired behavior, often through reinforcement.
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