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A Project Is Represented by the Activity Durations (In Days,estimated

question 45

Multiple Choice

A project is represented by the activity durations (in days,estimated at 90% likelihood of completion) and precedence requirements shown in the table.How many feeder buffers are needed if this project is managed using critical chain methodology?  Activity  Predecessor  Lengenth  Activity  Predecessor  Length  A 18EC,D13B16FC9CA22GE,F15DB14\begin{array} { | l | l | l | l | l | l } \hline \text { Activity } & \text { Predecessor } & \text { Lengenth } & \text { Activity } & \text { Predecessor } & \text { Length } \\\hline \text { A } & - - & 18 & \mathrm { E} & \mathrm { C }, \mathrm { D} & 13 \\\hline B & - & 16 & \mathrm { F} & \mathrm { C }& 9 \\\hline \mathrm { C } & \mathrm { A } & 22 & \mathrm {G} & \mathrm { E } , \mathrm { F } & 15 \\\hline \mathrm { D } & \mathrm { B } & 14 & & & \\\hline\end{array}


Definitions:

Financial Reinforcement

Using monetary rewards or penalties to influence behavior in an organization or system.

Nonfinancial Reinforcement

Motivational strategies that do not involve monetary rewards but rather recognition, feedback, and opportunities for growth.

Social Reinforcement

Using positive or negative social cues, like approval or disapproval, to influence and modify behavior.

Law of Effect

A principle stating that behaviors followed by positive outcomes are likely to be repeated, whereas behaviors followed by negative outcomes are not.

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