Examlex
Given a regression equation of = 16 + 2.3x we would expect that an increase in x of 2.0 would lead to an average increase of y of 4.6.
Age Groups
Distinct categories into which populations can be divided based on their age, often used in research and marketing to target specific demographics.
Violent Video Games
Video games characterized by actions that involve fighting, destruction, or harm to characters within the game.
Aggressive Behavior
Actions or behaviors intended to cause harm or discomfort to another, ranging from verbal abuse to physical violence.
Across Cultures
Refers to phenomena or considerations that span various cultural backgrounds, emphasizing diversity and comparison.
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