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Describe an example of a game in which the logic of the game makes use of a stack.
Content Theories
Theories that explain why people have different needs at different times and how these needs motivate behavior, such as Maslow’s hierarchy of needs, Alderfer’s ERG theory, McClelland’s need theory, and Herzberg’s two-factor theory.
Process Theories
Theories that describe the cognitive processes through which needs are translated into behavior, such as equity theory, expectancy theory, and goal-setting theory.
Motivation
Motivation is the internal drive or external stimulus that prompts an individual to take action toward achieving a goal.
Practice Talks
Sessions or rehearsals where individuals present their work, speeches, or presentations in front of others to improve and refine their delivery.
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