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Suppose that in a Hawk-Dove game similar to the one discussed in your workbook, the payoff to each player is -6 if both play Hawk. If both play Dove, the payoff to each player is 4, and if one plays Hawk and the other plays Dove, the one that plays Hawk gets a payoff of 6 and the one that plays Dove gets 0. In equilibrium, we would expect hawks and doves to do equally well. This happens when the proportion of the total population that plays Hawk is
Intimacy
A quality of interpersonal relating through which partners share personal thoughts, feelings, and other important aspects of themselves with each other. True intimacy is marked by openness, affection, and trust.
Generativity
A motive or need that can be filled through one’s vocation or avocations, through child rearing, or through community service. It includes productivity and creativity. Generativity also describes people who are contributing members of society.
Earned Secure
An attachment style characterizing adults who in Adult Attachment Interview transcripts reveal experiences of early adversity, describe their painful backgrounds truthfully, acknowledge the stressors their own parents faced, and come to terms with their early experiences. Their children are usually securely attached.
Insecure Attachments
Patterns of attachment in relationships where individuals are unable to form secure and trusting bonds, often resulting from experiences in early childhood.
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