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(See Problem 3.) Two players are engaged in a game of "chicken." There are two possible strategies, Swerve and Drive Straight. A player who chooses to Swerve is called "chicken" and gets a payoff of zero, regardless of what the other player does. A player who chooses to Drive Straight gets a payoff of 15.43 if the other player Swerves and a payoff of -36 if the other player also chooses to Drive Straight. This game has two pure strategy equilibria and
Aggressive Thinking
A pattern of thought that involves a harmful or hostile attitude or intentions towards others.
Antisocial Behavior
Actions that harm or lack consideration for the well-being of others, often characterized by aggression, manipulation, or a disregard for societal norms.
Interaction Cycle
The dynamic sequence of actions and reactions between entities that influence each other, often used in the context of social, biological, or ecological systems.
Antisocial Tendencies
Behaviors that show a lack of consideration for others and can manifest in hostility towards societal norms.
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